This is going to be a short overview of the tools and techniques used during the development of (the original) Faraway. I hope someone finds it interesting! Faraway is an adventure game, a modern tribute to Myst. In Faraway, you’re an adventurer exploring the ruins of ancient temples full of challenges and mysterious riddles.
Even though it was made with Unity, the most used tool during development was Blender. We didn’t design our levels in Unity; instead, we…